Complete combat guide for Lovecraft’s Untold Stories 2

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  • Character Selection Matters
  • Know your defensive options

Combat is an integral part of The Untold Stories of Lovecraft 2. I mean, it makes sense considering this is a Roguelite action RPG. You roam vast asylums, corpse-laden streets, and dreary quays before the end, and each area is just biding its time before knocking you out of this deadly reel.


Related: Lovecraft’s Untold Stories 2 – Tips for Beginners

Death is of course inevitable in these situations until you orient yourself, but Lovecraft’s Untold Stories 2 has some unique twists on the formula to mix things up. Everything from progression to intended gameplay beats is up in the air. Heck, expect your standard isometric shooter to leave you a bit confused.

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Character Selection Matters

The first real decision you’ll make in Lovecraft’s Untold Stories 2 is which character do you want to play. This choice is quite important, but not definitive. In fact, it’s almost instantly reversible if you wanted to check someone else out after a bit of experimentation. The meaning comes from drastic gameplay changes.

That’s because every class in Lovecraft’s Untold Stories 2 is unique. You start with only three, but there is one total of six once you manage to unlock them. Everything from starting weapons, total health, and combat abilities are drastically different. You’ll even find character-specific gear that makes them more diverse. Fortunately, they are all good, although we think the Detective is the most beginner-friendly of the peloton.

Know your defensive options

Every class has some kind of defensive option built into their kit – heck, sometimes they have several. These defensive abilities are arguably most important to a character’s playstyle as well as their offensive skills and available weapons. Dodging damage keeps you alive after all, and being alive means you’re not dead – always a plus.

The Detective comes with a strong dodging roll this allows him to avoid damage, move quickly, and make space between himself and his enemies. He also has a punch that stuns nearby enemies and pushes them away. The Witch box teleport over great distances, protecting her from harm. Finally, the Teacher has a damage absorbing shield and can just tank hits to make up for his lack of mobility.

Don’t forget that you can also build up a large amount of healing items, evasion items, and other useful consumables that can help you stay alive when things get a bit dicey.

Use cover

Some enemies have powerful ranged attacks this can impact your limited health pool. It’s been true from the start because the streets are often filled with armed thugs. These enemies not only deal fast ranged damage, but they are amazingly accurate. It is not enough to move to outrun a ball.

Fortunately, Lovecraft’s Untold Stories 2 levels are dense with objects and bizarre architecture. This is important because most ranged attacks cannot pierce these objects. Staying in cover will keep you alive while you deal with more immediate melee threats.

However, pay attention to your position. Explosive barrels exist and they hurt. You want to stay away from these coverage areas. Side note, feel free to use these explosive barrels against your enemies.

Related: The Best Lovecraft-Inspired Games According To Metacritic

Always kite

Ranged enemies are a pain, but the most common enemy is the melee attacker. These guys are tirelessly and will jump for you as soon as you enter their aggro range. They move fast, they don’t stop and they come in large numbers. This is where the kite comes in.

Kiting is the act of keeping enemies at bay. It’s hard in Lovecraft’s Untold Stories 2 as enemies go faster than you and not all characters have a mobility option. Generally, however, keep moving away from the threat while shooting him. You can also try playing around with the rather naff AI and pinning them on objects, which makes it easier for you to remove them.

Mind the step

Movement is a key mechanic in most games. Lovecraft’s Untold Stories 2 is more so than some due to the nature of kiting and the various movement abilities the roster has access to. The game is ruthless, however, and it has prepared for this fatality. His response was to make the ground itself a danger.

Many pieces of Lovecraft’s Untold Stories 2 have some sort of catch – often multiple – that will go off if you stand on them carelessly. Spike traps are the most common, but even a simple puddle of acid or a flaming oil stain can put a damper on your run. Constant movement is generally a good idea, but make sure you move with a purpose – not randomly.

These traps are often accompanied by status alterations. These are often DOT effects that can stack if you get it wrong multiple times. This can have a devastating impact on your health bar.

Research new weapons

Each character starts with a weapon, and all these guns are pretty shitty. The detective has a double barrel shotgun which has to constantly recharge. The teacher has a low damage blaster which takes forever to recharge. The witch has infinite ammo, but terrible range and low damage.

These weapons are handy at first, but finding new weapons can help push your game to the next level. Being able to fire 30 bullets from a Tommy Gun and throw a Power Grenade is not only more satisfying but often more effective. Don’t get attached and quickly look for something new.

Related: The Sinking City: The Story Explained (In Case You Love Cthulu, But Hate Survival Horror)

Get used to crafting

Lovecraft’s Untold Stories 2 is a game that has a lot of fight but is not entirely dedicated to the idea that only skill outweighs its challenges. This is perhaps one of the fundamental pillars, but the experience is hampered by several other mechanics that help to perpetuate the whole. Of course we are talking about the art of Arts and crafts.

Craftsmanship is extremely important for several reasons. First, if you want to heal, so the best way to do that is to craft medkits and so on before you go on an adventure. Besides that, new weapons and armor can be crafted to make the game much easier – all you have to do is find the blueprints. Play smarter, not louder.

Don’t get stuck

One of the most challenging aspects of Lovecraft’s Untold Stories 2 gameplay is its collision system. Everything in this game has a physical presence in the worldand for the most part you can’t cross anything. Even having I-frames doesn’t automatically mean you can pass through enemies. This has a huge effect on combat.

That’s because enemies can and will corner youand if you don’t have the right exhaust tool, you are probably dead. Even the most tanky characters will have a hard time surviving such a bunch of dogs. The only exception to this early game is the witch as she can teleport, but even then, she could die right away before she has a chance to succeed in this situation.

Explore every room

You are constantly following some sort of quest marker. This will lead you to your next goal and traditional player knowledge would suggest it’s a good idea to follow it if you want to progress. That being said, Lovecraft’s Untold Stories 2 is not at all balanced around the idea that players will only follow the quest marker.

In place, the game wants you to explore every room in every dungeon. This means ignoring the quest marker and going on your own. This will lead you to more fights, better loot, and more resources. You will find yourself progressing much faster by deviating from the marked progression path.

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