PS3 RPG with the best real-time action combat

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Despite tons of negative reviews at launch, the PlayStation 3 became one of Sony’s most successful consoles, not because of the number of sales, but because of the advanced hardware used by the PS3. And that’s because the PlayStation 3 was the first console to use an HDMI port while using Blu-ray Disk technology as its primary storage. On top of that, the Air Force research lab used over 1,700 PS3s to create one of the world’s most powerful supercomputers, proving just how advanced the PlayStation 3 was then.


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Thanks to these advancements, game developers have been able to create some of the best PlayStation game series of all time (which some gamers continue to play even on the latest generation console). One of the most popular genres for the PlayStation 3 was the Real-time action RPG since technical advancements for game development had come a long way since the early days of action RPGs. But, out of the hundreds of action RPGs developed, only a handful remain dear to gamers.

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6 Kingdoms of Amalur: Reckoning

  • Global Release Year: 2012

Kingdom of Amalur: Reckoning was perhaps one of the most ambitious action-RPGs of the PlayStation 3 era, primarily due to the people in charge of developing and designing the game. The game’s executive designer was Ken Rolston (game designer for the ancient parchment series), while the lore director was RA Salvatore (a fantasy novelist). Todd McFarlane (comic artist for the Spider-Man franchise) was the art director, and the musical score would be composed by Grant Kirkhope (musical genius who created the music for games like GoldenEye 007 and donkey kong 64).

This real-time action RPG had one of the largest open worlds of its time, spanning five regions filled with enemies and NPCs. This game also had an extensive crafting system that kept players busy for hours. But one of the most remarkable features of Kingdom of Amalur: Reckoning was that every action taken by a player would affect the ending of the game.

5 Tales of Xillia

  • Global Release Year: 2013

The Tales The series started in 1995 on the PlayStation 1 and gained enough popularity in Japan that it now has over 15 games in the series. Tales of Xillia was the thirteenth installment in the game series, introducing new gameplay features and mechanics that would revolutionize the entire franchise. For starters, the terrain map (the open world map) was much larger than its predecessors, providing players with hours of exploration.

The battle screen (where the player would battle enemies) also received an upgrade since the enemy AI would pose more of a challenge. Several DLCs were also released on the PlayStation Store, but only provided players with cosmetic items that they could use on various characters in their party.

4 Darksiders

  • Global Release Year: 2010

In real-time action RPGs, only a few Hack ‘n’ Slash games deserve a player’s attention, and Darksiders is one of them. Darksiders borrowed many game features from the God of the war series and merged them with the the devil may cry series, creating a unique action-RPG that received critical acclaim from gamers. In addition to battling hordes of mobs and giant boss enemies, players could perform special kill moves that resembled Mortal Kombat infamous movements of fatality.

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Players could choose from a vast arsenal of weapons, from 2-handed scythes to pump-action pistols. Another interesting gameplay feature was the chaos form which would transform War (the protagonist) into a fiery beast that resembled the Baalrog from the LotR franchise. The only downside of Darksiders were quick events, which were extremely common in the era of PlayStation 3 video games.

3 dark souls

  • Global Release Year: 2011

Even though dark souls was plagued with technical issues that would render the game unplayable at times, it still became one of the greatest video games ever made, according to several reputable gaming journalists. And that’s because it was the first of its kind since it didn’t hold a player’s hand guiding them through the game but encouraged them to explore on their own.

In addition to that, dark souls had (and continues to have) the toughest mobs and bosses, forcing players to die multiple times before advancing to the next area. But, the best aspect of dark souls was that players had the freedom to beat the game with their unique playstyle, without being tied to a “meta-build” like most RPGs had at the time. And with the introduction of multiplayer, players have had the chance to show off their skills to other players, adding more content to the game.

2 Mass Effect

  • Global Release Year: 2007

Perhaps the most critically acclaimed game of the PS3 era was Mass Effect as it has won more than ten Game of the Year awards. And that’s because Mass Effect changed the way game developers created action RPGs by introducing a complex system of dialogue and morality. Additionally, every action a player takes (be it completing side quests or interacting with certain characters) would drastically alter the game’s ending and continue to affect subsequent entries in the game. Mass Effect series.

Mass Effect featured various unique classes that players could choose from and adapt to their playstyle. Overall, the Mass Effect The series continues to be one of the best interactive storylines in gaming history that very few RPGs have been able to top.

1 Deny

  • Global Release Year: 2010

Despite poor performance in the Western market, Deny has become a cult classic among Action RPG fans because it has a lot of replay value. And that’s because every New Game+ (up to +++) adds new gameplay content and expands on the original ending. Another aspect that made Deny a cult classic was that it mixed different genres throughout the game.

For example, in some parts of the game, it would turn into a top-down shooter, where the player has to defeat hordes of enemies. In other areas of the game, it would turn into a 2D platformer, similar to the mega man series of games. Without a doubt, Deny provided gamers with a great amount of gaming features that were not enjoyed until years later.

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